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Team Projects

Dungeon Raider

Dungeon Raider was a team based animation project. The clip shown is the scene that I animated, one out of six scenes of the full team animation. I modeled the spinning blades trap, and the wall that closes and shuts at the end. The other assets, textures, and lighting were all done by my other team members. The Azri character was outsourced from a free website.

Slime Game

A small game level that I made for my final game dev group project. I was tasked to build and create the second level of the game, as well as code most of the functions for the character and the environment. Unreal Engine 4 was the engine that was used. I modeled, textured, lit, and coded everything in the clip.

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Mud

A short animation capstone project done by Four Hammers Productions. My tasks for this project were to build and fill the environment of the barber shop scene with objects and assets as well as textures. 

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https://www.fourhammersproductions.com/

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(574)297-8412

201 E Lutz Ave., West Lafayette, IN 47906

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